Treadmill with Unique Virtual Reality System
Promises Numerous Health Benefits
By: Emily Groh
To help astronauts maintain balance and coordination
when they return from space to the Earth, Moon, or Mars, NASA
Glenn's Human Health and Performance Project Office (within Exploration)
has been helping to develop a dual
track treadmill with a virtual reality (VR) system. For the past
four years, Glenn's primary responsibility has been to create
the VR component and software necessary to interface with the
treadmill. The project team has been analyzing data collected
from two groups of human test subjects.
The construction and testing of the dual track
treadmill has been a collaborative effort between NASA Glenn,
the John Glenn Bioengineering Consortium, and the Cleveland Clinic
Foundation (CCF). Susan D'Andrea, of the CCF's Department of Biomechanical
Engineering, served as the Principle Investigator (PI) and managed
the research, design, construction, and programming of the treadmill.
At Glenn, the development of the VR system was led by Co-PI Dr.
Jay Horowitz and computer graphics software engineer Phil O'Connor.
The treadmill design is unique because each
track can be independently controlled to vary speed, inclination,
or height so as to simulate uneven terrain, steps, or even going
around corners. The VR system is synchronized with the treadmill
to display an environment that corresponds to the motion of the
tracks. A computer interface connects to the VR system and the
treadmill to maintain a digital communication link between all
three devices.
The VR system is an essential part of the project
because it coordinates what you see with what you feel. O'Connor
created the software program that generates
the visual environment and controls the motion of the treadmill.
He said, “I really enjoyed working through the problem-solving
challenges. Also, it was a good opportunity to creatively apply
graphics, artificial intelligence, and gaming technology to a
scientific NASA application.”
Exercise countermeasures like the dual track
treadmill will help to improve astronaut health. During spaceflight,
astronauts may experience motion sickness, dizziness, impaired
motor skills, and decreased muscle coordination. Along with the
typical cardiovascular and musculoskeletal benefits of treadmill
exercise, it improves an astronaut's coordination and sense of
balance when he/she returns to Earth.
According
to Dr. Horowitz, an astronaut's ability to re-orient themselves
quickly following space travel is critical to long-duration spaceflights
to Mars and beyond. For this reason, “countermeasures have
become a high priority for NASA in fulfillment of the Vision for
Space Exploration,”
he said.
Initial testing of the treadmill with human
subject has been completed at the Clinic, and the data is currently
being analyzed by the project team. The VR environment's software
and visual display screen will be continuously updated for improvements.
Recently, a visual display was added to the treadmill now used
on the International Space Station which may eventually include
a VR component. Other future plans for the dual track treadmill
include research of more advanced exercise countermeasures by
NASA and the CFF.